Game
PLAY | BAY | STIR | CHAIN |
TREE | STREAM | BARK | RUN |
HOWL | GARNISH | AIR | PYRAMID |
MUDDLE | LADDER | SNARL | STRAIN |
Introduction
π Connections, the latest word puzzle sensation from The New York Times, has captured the attention of puzzle enthusiasts worldwide. This guide aims to provide a detailed understanding of the gameβs mechanics and strategies to enhance your puzzle-solving experience. π§©
Gameplay Overview
π² Connections presents players with a grid of 16 words. The objective is to categorize these words into four groups of four, where each group shares a common theme. The challenge lies in identifying these themes based on the wordsβ shared characteristics. π€
π‘Hints
Group 1 | π¨ SOUND LIKE A DOG | |||
Group 2 | π© BROADCAST, AS ONLINE MEDIA | |||
Group 3 | π¦ COCKTAIL-MAKING VERBS | |||
Group 4 | πͺ ORGANIZATIONAL STRUCTURES, METAPHORICALLY |
How to Play
Analyzing the Grid: Start by looking at the 16 words and consider possible connections or commonalities. π΅οΈββοΈ
Forming Groups:
Try to form groups of words that seem to share a theme. This could be anything from synonyms to items in the same category (like fruits π or countries π).
Color-Coded Difficulty:
Each group is color-coded to indicate difficulty
- π¨ yellow (easiest)
- π© green (easy)
- π¦ blue (medium)
- πͺ purple (hardest)
Making Guesses:
Select a word and assign it to a group. If correct, it will stay; if not, it counts as a mistake. You are allowed up to four mistakes. β Winning the Game: Successfully categorize all words into their correct groups without exceeding the mistake limit. π
Strategies for Success
Familiarize with Trivia: Knowledge in various fields can be beneficial. π Process of Elimination: Use your guesses wisely to narrow down possibilities. π‘ Look for Obvious Links: Start with the most apparent connections to build momentum. π
Conclusion
Connections is more than just a word game; itβs a test of knowledge, logic, and observation. With practice and strategy, you can master this engaging puzzle game. π§
πAnswer
π¨ SOUND LIKE A DOG | |||
π¨ BARK | π¨ BAY | π¨ HOWL | π¨ SNARL |
π© BROADCAST, AS ONLINE MEDIA | |||
π© AIR | π© PLAY | π© RUN | π© STREAM |
π¦ COCKTAIL-MAKING VERBS | |||
π¦ GARNISH | π¦ MUDDLE | π¦ STIR | π¦ STRAIN |
πͺ ORGANIZATIONAL STRUCTURES, METAPHORICALLY | |||
πͺ CHAIN | πͺ LADDER | πͺ PYRAMID | πͺ TREE |